Organizations

The Ben Elym -
A powerful and secretive assassins guild based out of Port Victoria.

The Ash Knights -
The military force of the Nation of Aros, renown for powerful War Mages and black powder war machines.

The Watchman's Woe -
Smugglers, pirates, and mercenaries for hire, notable ports of business incluse Port Demura, Port Victoria, Black Harbor and White Skar City.

The Dead Walkers -
Priests of the Raven Queen, necromancers and caretakers of the Dead City, they build and maintain effigies beneath the Cairn Falls.

The Circling Order -
Followers of the Circling Star, Cior Callasted, they have temples in Parathas and Sol City.

The Institute -
Researchers, interested in magical beasts, archeology, planer magics.

The Marauders -
Beast Hunters based based out of Moonshine Hall, greatly opposed with the Institute. Historically renown for fighting back the Titans of the Uncharted Beyond.

The Ryst of Magic -
Spread across the 4 major continents, this underground rebellion is devoted to dismantling current magical institutions.

The Nyke -
Legendary warriors that serve Atira in the cities of Aerial and Gold Cliff.

The Seekers -
The guard force of Solestria, Seeker Houses are spread across the continent and deal with crime within the nation.